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Latest News ![]() Posted Fri 8th Jun 2012 11:40pm by Kelly Miller
Wii U support is undetermined. The Unreal Engine has become a mainstay in gaming because of the user’s ability to easily create mods and because developers have a relatively pain-free time when using it. Now on the tail end of E3 2012, Epic Games have finally released to the public what was once only being shown behind closed doors. Below is a short clip showing off the technical power of Unreal Engine 4.
In an Interview with the President of Unreal, Mike Capps, he states that with their goal with the fourth iteration of their popular game development platform was to not only give dev’s great graphics, but to make creating those graphics as easy as possible. By doing so Capps hopes to help bring down development budgets as well by making the game development process much faster.
According to Develop the new engine will allow about one million particles on-screen at any given time and include the visual scripting editor Kismet 2. The Kismet 2 editor allows developers to make changes to the code and watch as the changes are implemented in real-time.
While Epic has said that the engine will be used for future PC and Next-Generation consoles, they have yet to announce whether it would be coming to the Wii U. According to an article by CVG, the console is currently running on tech that will support future development of games utilizing Unreal Engine 3.
Epic on Unreal Engine 4: "You have to eat your own dog food" (GameIndustry)
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