![]() ![]() Posted Mon 31st Jan 2011 6:29pm by Jim Hargreaves
Splash Damage may be deeply rooted PC gaming, but they are counting on their new title Brink to be a genre-defining release across all platforms when it hits the street in Spring 2011. During our...
![]() Posted Wed 20th Oct 2010 2:29pm by Gavin Lowe
Ninja Theory, creators of Enslaved: Odyssey to the West, have set out on a bold mission to bridge the gap between video games and cinema. In a meeting with their head designer, Tameem Antonaides,...
![]() Posted Wed 6th Oct 2010 5:53am by Gavin Lowe
Ubisoft's Assassin's Creed: Brotherhood introduces multiplayer gameplay to the series with its own take on deathmatches. Instead of simply focusing on running around and killing opponents,...
![]() Posted Tue 5th Oct 2010 2:19am by Jim Hargreaves
The Xbox 360 demo opened with a scene that could have been taken from the film: a man awoke in a dimly lit room witha contraptions clamped to his neck thatfans of the SAW franchise would...
![]() Posted Tue 5th Oct 2010 1:09am by Gavin Lowe
Dead Space was the first game that ever truly scared me. The combination of creepy atmosphere, thematic background score, and isolation almost immediately had me on edge, and when the first...
![]() Posted Sun 3rd Oct 2010 8:13am by Gavin Lowe
As a fan of Fallout 3 (with over 120 hours of my life invested in the game), you’ll understand my excitement at getting a chance to demo developer Obsidian’s forthcoming sequel, Fallout:...
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Splash Damage may be deeply rooted PC gaming, but they are counting on their new title Brink to be a genre-defining release across all platforms when it hits the street in Spring 2011. During our...
Ninja Theory, creators of Enslaved: Odyssey to the West, have set out on a bold mission to bridge the gap between video games and cinema. In a meeting with their head designer, Tameem Antonaides,...
Ubisoft's Assassin's Creed: Brotherhood introduces multiplayer gameplay to the series with its own take on deathmatches. Instead of simply focusing on running around and killing opponents,...
The Xbox 360 demo opened with a scene that could have been taken from the film: a man awoke in a dimly lit room witha contraptions clamped to his neck thatfans of the SAW franchise would...
Dead Space was the first game that ever truly scared me. The combination of creepy atmosphere, thematic background score, and isolation almost immediately had me on edge, and when the first...
As a fan of Fallout 3 (with over 120 hours of my life invested in the game), you’ll understand my excitement at getting a chance to demo developer Obsidian’s forthcoming sequel, Fallout:...
